PROS
Acceptable multiplayer and graphics.
LOWS
Horrible AI, story line, and gameplay.
OVERALL
Do not buy this game… just don't buy it; don't even consider it.
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PROS
Acceptable multiplayer and graphics.
LOWS
Horrible AI, story line, and gameplay.
OVERALL
Do not buy this game… just don't buy it; don't even consider it.
It must have been a few years ago when Warhammer was the coolest thing ever. The little metal guys that you could customize and do some nerdy thing with were what I looked forward to every day. I even fantasized over a computer game that could bring these creations to the pixel world. Then along came Fire Warrior, and it was a time to rejoice. I opened the cool looking box that said Warhammer all over the place and…it was terrible. Please read on for enlightenment and to possibly save your money.
It's not that this game is really bad, but some very important elements of the game are terrible, which ruins Fire Warrior totally. First of all, you are a Fire Warrior, this elite soldier who is on a mission to destroy the evil rule of the Imperium. I guess I can't really complain, but it's such an overused storyline nowadays. Kill things and open doors, you win. Next, I actually got to leave my ship and kill Imperium forces. Kill is what I planned to do, but let me tell you what really happened. For starters, I took my awesome plasma gun that's from something like Star Trek and went up to these rusty looking enemies. After about six or seven shots, the tin can was dead, while even more piled up for their beating. It was like target practice, but you couldn't tell if I missed or not because everything takes half my ammo to die.
I could have possibly adjusted to this sad state of affairs for a computer game, but the computer enemies didn't even cooperate!
More than once, an enemy would run by like I wasn't there. I mean, how do you miss this guy in bright yellow carrying a gun the size of you?! They would run by, turn around and stand there while I filled their pathetic faces with plasma gook. During this, the reassuring enemy sound of “It's all clear, nothing here,” could be heard. All I could do was turn my sound off. I'm blasting the living daylights out of your allies and you are thinking it's safe? This had to be the worst AI ever…
Still on my tirade about the mistakes of Fire Warrior, I was sometimes forced to find color-coded keys to open doors. A mighty and powerful warrior like yourself, finding keys? I could kick down any door that was in my way, even not in a video game. Multiple times I had to go back and pick up some stupid key just to find another. This just shows yet another mistake in this game.
I've successfully complained about the AI, lack of firepower, keys, terrible audio, so now it's time to give the game credit where credit is due. To start, the graphics were pretty nice, even the tin can-like enemies had some nice polygons in them. Some of the guns look pretty dorky, but then again so do you in the school bus yellow tracksuit.
Multiplay was like single play; it could be good if it didn't suck. Keep the graphics, buff up the story line, trash the rest of the game, and you may make a profit. Thanks for the disappointment THQ; at least it was only 2 discs.