Dead to Rights -page 2-
There is nothing you can do but take the damage as you cancel out of the dive to roll on the floor. To tell you the truth, I found this a major turnoff. Including the slow motion aspect was a really cool thing to do, but by leaving out this integral movement part was a disappointment.
Mini Games
Just in order to keep you entertained, Dead to Rights is packed with tons of pretty useless mini games. These include arm wrestling, boxing, weight lifting, lock picking, and other useless activities. Since, for the most part, they are boring and repetitive, they were not a necessary thing to include. I did find the lock picking game to be somewhat cool. Instead of just being able to ‘pick a lock' like we do in most games, Dead to Rights has you work for your pick. You need to click every time the spinning wheels can fit with the metal. You must do this to about six wheels before your hard work pays off and the door opens.
Enemies Galore
Like most popular console/arcade games, Dead to Rights has one man fighting against an entire population of enemies. In one particular mission, I was hunting down a mobster, so he ‘called for backup.' I figured five guys. Try about twenty. Sure, I was able to stuff each one, but twenty against one just doesn't sound right. If you don't care about realism, then you will have no problem. If you have any sense of reality, get rid of it before playing Dead to Rights.
Shadow
Shadow is Jack Slate's faithful canine companion.
You can use Shadow to attack enemies when his stamina gauge is full. Once Shadow is finished with his prey, the only thing that is left is a bloody pulp. Once you unleash Shadow onto your enemy, a cinematic will start of Shadow gnawing at the person's flesh until he dies. No matter what, Shadow will always kill his prey.
Guns, guns, and more guns
Dead to Rights contains tons and tons of guns for killing all of your enemies. These range from .45 pistols to assault rifles, sniper rifles, and other cool arms to experiment with. I was surprised at the variety of weapons, so this was a big plus for DTR.
Graphics
Graphically, Dead to Rights looks decent. As I mentioned earlier, I loved the bullet shell effect, and the game renders dying enemies excellent. There is room for improvement, but considering the limits of the game, the graphics suit it well.
Things That Made Me Tear My Hair Out
The lack of multiplayer got on my nerves. Even though I am not crazy about 3rd person action multiplayer, I still think that it would've been a nice thing to include a multiplayer mode. Another thing I was pissed off about was the in-game saving option. After I would kill a bunch of guys, I would save my game. Just my luck, I died during the next two minutes. When I went to reload my game, it went back to the start of the mission stage. I was mortified. I had to do kill ALL of the guys ALL OVER AGAIN!!! Even though it did not start at the beginning of the whole mission, it went back far enough to get me ticked.
Overall
In conclusion, I think that Dead to Rights is nothing more than an adrenaline trip. Once you play through a few missions, you might will most likely get bored of it. However, since the game is so pointless and easy, you will always find yourself coming back to it.